Posts Tagged ‘clothing’

Bio Circuit at Interactive Futures ‘09: Stereo

bio circuit

Bio Circuit at IF'09: Stereo

Bio Circuit will be a part of the Stereo Exhibit in the Concourse gallery of Emily Carr University this week.

Stereo Interactive Futures ‘09: Stereo (IF’09: Stereo) will be hosted by the Intersections Digital Studios at Emily Carr University of Art + Design, Vancouver. IF’09: Stereo offers a broad thematic reading of “stereo” to include research and art works that use techniques and devices to lure the body into ephemeral spaces. Examples include stereographic films and animations, linked interactive performance spaces, simulated touch interfaces, binaural sound works, and mixed-reality art works. IF’09: Stereo has invited practitioners who are working with subtle uses of immersive techniques, illusionary space and objects, and telepresence that evoke unexpected responses and challenge the modes of creation used by popular entertainment media and technologies…>

IDS Emily Carr University

IF’09: Stereo has invited media artists, designers, researchers and filmmakers experimenting with: stereographic projection; illusionary sound and vision; methods of co-location (ways of simultaneously mapping and representing more than one location).

If you’re interested in seeing Bio Circuit for yourself, you can visit Emily Carr University (1399 Johnston Street) on Granville Island in Vancouver. Stereo will be in the Concourse Gallery from Nov. 18-22nd. IF’09 is on from Nov. 19-21.

name revealed + garment finished! (finally)

Bio Circuit

It’s finally finished! And it finally has a name! For months our wearable technology project has gone unnamed, but today we are pleased to introduce you to Bio Circuit*

Holly and I got together on Friday to do some filming, and hopefully we’ll be able to post some footage of Bio Circuit in action very soon! We are working on a submission to TEI’10, a conference for Tangible, Embedded and Embodied Interaction. Our video and paper submission will be to the Explorations category, so keep your fingers crossed for us as well.

** thank you to the beautiful and wonderful Angela Henderson for being our model :)

almost there…

Ok, so by the end of the day, I was jumping around the WIP lab with joy!

That’s right, you guessed it: success. The changeover to the lilypad arduino went smoothly, and when we hooked it up to the battery power source everything worked!So now the technology pieces must be integrated into the garment. This will involve some temporary tacking and pockets, because we’re not sure exactly how it will work/feel once it is part of the vest. So before permanently altering the garment I’ve worked so hard on, we’ll try some arrangements and continue to develop that aspect later. But for now, we are both very happy with what we have. :)

Although it’s not done yet, I’ve posted some photos of the vest (a work in progress).So everyone will just have to wait and see how the whole thing looks together tomorrow morning.

img_38401 img_3845

Good luck everyone!

project process

As the long weekend rolls along, I’ve been madly trying to complete my project. Holly is working on the sound files, and I have been busy programming and sewing. We have established the heart rate ranges we would like to work with, and Holly is busy editing the “sounds” that go with each of those ranges.

The next step was to create a logic-flow chart, which would form the foundation for writing our program. I had some help here, along with the programming, from the lovely Bryan (thank you Bryan!). Once the logic was written, the rest was easy for Bryan, and started to make some sense for me.

The ’sketch’ for now works as follows:

- we can now give the sketch a random heart rate, and it will calculate which track the MP3 player should play, and successfully move to that track. Believe me, it sounds much easier than it actually is! The last step now is to successfully get the heart rate monitor interface (HRMI) to talk to the arduino, which is what we are having problems with now.

I’m quite well versed in sewing, so this project has been fairly straightforward in terms of creating the wearable portion. The trickiest part is always creating the pattern. Holly and I want to create a high-collared garment, so that the speaker can be embedded within the collar next to the wearer’s ear. The collar is going to be higher on the speaker side, and then scrunch down on the other side, so the wearer can hear the environmental sounds as well. The photos I’ve posted show the beginnings of patterning, with a paper and mannequin mock-up, and then me wearing the very crude garment that I’ve thrown together, before the tailoring and adjustments I’ve made now.

fashioning a garment

In addition to the electronic aspect to the project, there is also the textile/wearable component. Holly and I went to check out fabric and notions, and gathered a lot of inspiration for the form of the garment. We looked at fasteners, buttons, tubing and a bunch of stuff we don’t even know the names of, and came up with some great ideas for detailing.

A sketch has been settled on, and I’m in the process of making a pattern for the garment. The collar of the vest will be high enough to cover one of the wearer’s ears, while the other side can be scrunched down so that the ambient sounds of the environment can be heard as well.

After I make a pattern, I’ll sew together a quick muslin and work out the details. Simultaneously, we will be working out the details of our electronic components as well! So much to do, so little time. But at least its fun!

an idea evolves

heartbeathoodieIt’s about that time….

Time for everyone to choose a direction and go with it! Time for us to share our ideas! And time to get working!! I am collaborating with ECUAD Masters student Holly Schmidt for the interactive wearables project. The idea is to work with the human heart rate, and externalize the interior sound of the body and the heart beating.

I wanted to see what else was out there using heart rate, and I came across Diana Eng’s project, Heartbeat Hoodie.

The hoodie uses a heart rate sensor and a camera to take pictures whenever your heart rate increases. The photos automatically upload to a blog that you can refer to or share with your friends. According to Eng, it is intended as a form of involuntary blogging.

“The camera is wired discreetly through the seeming of the garment to a basic stamp that communicates with a wireless heart rate monitor. The basic stamp uses an algorithm to analyze the heart beat for increases that might signify a moment of excitement or interest as opposed to physical exercise.”

The conecpt behind this project is useful for Holly and I because it is taking data from the heartrate and turning it into something else, something external. It also creates visual data from ‘excitment’ from the monitor involunatarily, which could provide some evidence or something you were not aware you were ‘excited’ about. It’s an interesting way of externalizing something internal, and the involunatry aspect is especially appealing to me.

Jacket for the lonely

Even though I am fascinated by wearable technology, I think it is also important to look at good design that does not heavily rely on computational devices or smart textiles: low-tech or no-tech. I am extremely interested in work that promotes social interaction, especially since much of the work out there encourages independence and self-sufficiency.

Designed by Aamu Song and Johan Olin, Takkiainen is a jacket for lonely people. It is designed to help the wearer to get in contact with others. Since we brush each other by with our clothes everyday while moving around in the city, clothing can be used as a medium for meeting people.

What if the other objects we brushed past each day also had surfaces that engaged us in a similar way? I wonder if there is a way to incorporate the same idea into a garment using some form of technology. Maybe its technology that is making us so isolated, but maybe, just maybe, we can use its power for good instead of evil. Who knows?

fashion victims

I am extremely interested in design work that makes the invisible visible. The Fashion Victims project from Agnelli Davide, Buzzini Dario, and Drori Tal from the Interaction Design Institute Ivrea does just that. They have designed a collection of garments that react (respond and change) according to the surrounding mobile phone calls. The act of making a phone call has become and invisible part of our lives. Where the physical consequences are less visible, the social consequences are becoming more and more apparent.

I love this project because it is visual feedback for something we might not otherwise keep track of. On average, we connect more with people electronically in a day that we do in person. Wouldn’t it be nice to be reminded to get off our phone and interact with someone in person every now and then?

“By producing a physical result with every call, the mobile phone is revealed in all of its pervasiveness and intrusiveness: its tendency to violate the private space we potentially have within the public context. Will your behaviors change once you’ll carry this bag around? And what about the people surrounding you? How many conversations will you be engaged into?” (excerpt from cite).

The bag serves in both a functional and fashionable way. The user can turn the interactive component on or off. Once the bag has reached a point where the user does not want it to be stained anymore, the mechanism can be pulled out, and the bag can function as just a bag once more (And the user can return to using there cell phone for obscene amounts of time, as per usual).