Posts Tagged ‘material’

fragile jewelry – iceberg rings

icebergs glassIn addition to images of the 3D printed versions of my fragile jewelry, I also have some softimage renderings of the rings as well. The idea is to play with material and meaning. If the rings were made of gold and silver, what would the message be about icebergs as precious and rare? If they were bronzed, what would that say about preserving something in time? If they were glass and really did break when you wore them, what would that mean? And if they were made out of a totally unexpected material, such as pink plastic, what would that say about souvenirs, commodifaction and exploiting the beauty of nature?

icebergs pinkThere are so many options already, and I’ve really only just begun!

fashioning a garment

In addition to the electronic aspect to the project, there is also the textile/wearable component. Holly and I went to check out fabric and notions, and gathered a lot of inspiration for the form of the garment. We looked at fasteners, buttons, tubing and a bunch of stuff we don’t even know the names of, and came up with some great ideas for detailing.

A sketch has been settled on, and I’m in the process of making a pattern for the garment. The collar of the vest will be high enough to cover one of the wearer’s ears, while the other side can be scrunched down so that the ambient sounds of the environment can be heard as well.

After I make a pattern, I’ll sew together a quick muslin and work out the details. Simultaneously, we will be working out the details of our electronic components as well! So much to do, so little time. But at least its fun!

fragile jewelry

I finally have images of my iceberg rings to show everyone! By now everyone must know of my fascination with icebergs, and if you don’t know already you will eventually realize I adore jewelry… so I combined my two favourite things!

iceberg1

I designed the five rings that fit together to form a miniature iceberg landscape in a three dimensional rendering program, and then had the rings 3D printed. The next step is to cast them, make molds, and experiement with materials. Icebergs are fragile and disappearing, so I was thinking of using a fragile material like porcelain. Or maybe, since one day they might be compeletly gone, perhaps I should immortalize them in something like gold or silver. The idea of bronzing something to freeze it in time, and remember it forever (like a baby’s shoes I guess) also seems interesting.  I’ll let you know how they turn out!

iceberg2 iceberg3 iceberg11

hugging walls

I was struggling with the idea of interactive and wearables today, and what I could possibly make for my final project. Wearables always make me think of textiles, which made me think: what if I made something interactive using textiles? Maybe its not something you physically wear, but rather something made from (or incorporating) textiles. What if I used technology with the textiles that encompass my sleeping environment? Or what if I used technology of some sort with upholstery fabrics for interactive seating….the possibilities are endless!!

Here is an example of a different take on the idea of “interactive” using textiles:This is the anonymous hugging wall from Keetra Dean Dixon. There are two arms sewn in into the wall, so that you can either be the hugger, or the hug-ee, depending on what side you stand, or what mood you’re in.

I like the annonymous way of connecting with people, and I love the spin on “interaction” and the use of textiles. If walls can “come alive” and give out hugs, in what other ways can we engage with our environment? And what if all normally hard, rigid surfaces (like walls) were suddenly made of fabric and textiles? Wouldn’t that be interesting….

iceberg inspiration

Thinking about the upcoming project using thermachromic ink, I have been looking to icebergs for inspiration. I plan to print images of icebergs onto t-shirts using the ink, which will then disappear once the shirts heats up to the wearer’s body temperature. I was thinking about how to use the ink in a meaningful way, and how to connect the idea of human body temperature to an image of something that disappears. I have already been working with icebergs for a side project involving jewelry, so the inspiration was already at the front of my mind. My hope is that the shirt could serve as a daily reminder as it is pulled from the cold drawer or shelf and the user’s own body temperature causes the image to disappear.

I found some interesting work from other artists and designers also hoping to instill reminders in others:

This eraser called Meltaine by Skeet Wang via Yanko Design gets smaller and dirtier, diminishing with use to remind us that dirty snow is a contributer to global warming. I’m not sure the user would actually connect the idea while using the eraser, but I am intrigued by the concept all the same.

The Global Warming rug contrasts the comfort and softness of a rug with a thorny problem that is specific to our time. Following the age-old tradition of using rugs as a means for communication and a cultural record, NEL is portraying global warming in a scene that invites us to reflect on our impact on today’s world.

At least that’s the intent.

This hot tub from the Pancea Project also addresses icebergs and global warming through design.

Pancea is an expandable and travelling artwork currently being developed by Michael Pinsky, Zoë Walker & Neil Bromwich to function as a universal formula to cure social, economical and political problems. Pinsky, Walker & Bromwich search for artistic ‘solutions’ that simultaneously offer viewers/participants an aesthetic experience and a practical tool to improve life. Panacea strikes a fine balance between naive optimism and an ironic critique on society’s increasingly untenable expectations of artists as: maker of beautiful objects, social reformers, economic revitalisers and catalysts for all things good.

Artists Walker and Bromwich have projects which include inflatable landscapes that speak to our current environmental situation as well as our predicted future. The inflatable Iceberg (below), however, seems to be a project of a different mindset. Instead of mourning the loss of glaciers and icebergs, you can purchase this inflatable toy (for a small fortune) and play with your own!

make an impression!

ninnetteAfter thinking extensively about the history of a thing and how garments could tell a story by their wear and tear, I wondered how our skin might tell similar stories about the things we put on it. Our skin could tell a story about the objects or materials it enounters throughout the day. Perhaps it could change colour or be embossed. Granted, it may only be temporary, but that’s kind of the beauty of it. Ninette van Kamp has done some interesting work with the idea of embossing the body with garments. She explores the possibility for mark making with seams, beading and embroidery.  Emily Jane Atkinson has also explored this notion with her Tattoo-me boots.

The tattoo-me boots have changeable linings each of the linings have a different pattern on, when worn they will eventually leave an imprint on the legs, thus creating a temporary tattoo. Fellow classmate and blogger Sheila was also looking at something similar.

I’m not saying that I find either of these examples practical in any way (in fact, the idea of sitting on beaded underwear all day just so I can have an embossed backside that no one might even see sounds painful and pointless). But I do find the idea of our garments making a mark upon us extremely interesting. In fact, I started to wonder who else was exploring the idea of designed objects making temporary marks on our bodies. I stumbled upon the Sun-Tattoo blanket by Yu-Chiao Wang which I think is both amazing and ridiculous at the same time:  amazing because of the concept, ridiculous due to the impracticality of it.

And in keeping with suntanning, for those of you who have left a poolside lounge chair with unsightly marks all over your body after a day of baking in the sun, Jenny Pokryvailo has designed a more aesthetically pleasing solution.  Her chaise lounge leaves a beautiful flower temporarily embossed in your skin, instead of the usual loung chair pattern. Again, I’m not as interested in the actual products as I am in the idea of leaving temporary marks on the body with objects or garmets that touch our skin for a period of time. I wonder if there is a way to apply this same idea to communicate a bigger idea, rather than solely for decoration.

Jacket for the lonely

Even though I am fascinated by wearable technology, I think it is also important to look at good design that does not heavily rely on computational devices or smart textiles: low-tech or no-tech. I am extremely interested in work that promotes social interaction, especially since much of the work out there encourages independence and self-sufficiency.

Designed by Aamu Song and Johan Olin, Takkiainen is a jacket for lonely people. It is designed to help the wearer to get in contact with others. Since we brush each other by with our clothes everyday while moving around in the city, clothing can be used as a medium for meeting people.

What if the other objects we brushed past each day also had surfaces that engaged us in a similar way? I wonder if there is a way to incorporate the same idea into a garment using some form of technology. Maybe its technology that is making us so isolated, but maybe, just maybe, we can use its power for good instead of evil. Who knows?

wearable misconceptions

In addition to interactive wearables, I am also taking a course that involves designing assistive devices for people with disabilities. My research and experience in the class thus far has sparked some interesting thoughts around the perception of disability. When it comes to assistive devices for people with a physical disability, most of the products have an aesthetic that is quite, um, distinct. I stumbled across the work of Gwendolyn Huskens who studies at the Design Academy in the Netherlands.

This project is about the beauty of imperfection. The medical materials she used to make the shoes include synthetic plaster, bandages and stainless steel. The shoes are meant to be more of a comment on the taboo of disabilities, rather than to serve as functional footwear.

The project was especially interesting to me because I just completed a three day empathy exercise, where I simulated a physical disability for three days to gain insight into the daily challenges for someone living with certain challenges. DanaI wore wrist braces – the kind that someone suffering from arthritis in the wrists, Multiple Sclerosis, or Carpal Tunnel Syndrome. Where I did not of course feel the painful side effects of any of these ailments, I did however suffer the inconvenience, immobility and discomfort that someone wearing wrist braces would inevitably struggle with each day. As a designer, I immediately saw an opportunity for improvement in the aesthetic of the braces. If someone is to wear these devices day in and day out, surely there is a way to improve the look and feel, while at the same time maintaining the function. For a person with a disability, self esteem can sometimes become a huge issue. I felt self-conscious of my hands and wrists the entire three days I wore them, so I could only imagine what that would feel like if three days became three years (or more).

This exercise has sparked some interesting brainstorming for me in terms of where this class and experience could lead some of my design work.